Problemution (problem+solution) found!

I've tried��
clearing package cache, image cleanup -> size decreased a little.
unloading all my packages -> ��size unchanged.

Yet i haven't thought��as my doing��about TilingWindowManager i've installed! It has an option for snapshooting worlds, it's possible i've been triggering it involuntarily with some shortcut i wasn't aware of, anyway if this was the case i get no visual notification when snapshooting (like the one you get when saving the image).

disabled��TilingWindowManager -> size decreased about 200 MB, down to 20 MB.


Also the discussion brought up very interesting��msg collaborations��snippets and system features for future reference!

Best,
Laura

On Sat, Feb 7, 2015 at 7:32 AM, Sven Van Caekenberghe <sven@stfx.eu> wrote:

> On 07 Feb 2015, at 10:19, Thierry Goubier <thierry.goubier@gmail.com> wrote:
>
> Hi,
>
> a fairly long report on the image and memory hogs is :
>
> SmalltalkImage current reportCPUandRAM

Cool. I didn't know that one. Thanks.

> Writes files in the image folder containing all the information. Takes a while to run.
>
> Thierry
>
> 2015-02-07 9:53 GMT+01:00 Stephan Eggermont <stephan@stack.nl>:
> You might want to inspect this to see if this gets you something interesting.
>
> (Object allSubclasses collect: [ :aClass |
>�� �� �� �� ��aClass -> aClass allInstances size])
>�� �� �� �� ��sort: [ :a :b | a value > b value ]
>
> It takes some time to run, especially in a larger image.
>
> Stephan
>
>
>