There is a call to the method "initializeFrom: aStartPoint to: aStopPoint" but this method does not exist. I think the whole method could probably be replaced by :��1) In LinearGradientPaint class >> from: aStartPoint to: aStopPointHello everybody,I was playing arround with Athens lately and I think I encountered a few small bugs along the way (I may be wrong though) :
�� ^ self new start: aStartPoint; stop: aStopPoint; yourself.LinearGradientPaint class >> from: aStartPoint to: aStopPoint
2) This is not much but in the GradientPaint class there is an instance variable named "stops" but it seems that it is never used.
In the first one the order is "sx, shx, shy, sy, x, y" whereas in the second one it is "sx, shy, shx, sy, x, y". However, according to the cairoGraphics API documentation, the order should be the same.3) In AthensCairoMatrix there is a difference in the variable order between AthensCairoMatrix class >> fieldsDesc and AthensCairoMatrix >> initx: y: sx: sy: shx: shy:
By the way I have a small question : Why not keep the same variable names than in cairoGraphics here (xx, yx, xy, yy, x0, y0) ?
For me, when writing "self multiplyBy: aRotationTransformation" it seems more logical to first do the self transformation" and then the rotation transformation (especially if we want a cascade of transformations). However, as currently written in Pharo it is actually the rotation transformation that is applied and then the self transformation.In Pharo it is defined like this :The function as defined in C is the following :4) In AthensCairoMatrix >> primMultiplyBy: m.void cairo_matrix_multiply (It is stated that "The effect of the resulting transformation is to first apply the transformation incairo_matrix_t *result,const cairo_matrix_t *a,const cairo_matrix_t *b);ato the coordinates and then apply the transformation inbto the coordinates."
void���� cairo_matrix_multiply (�� AthensCairoMatrix * self,
������ ���������������������������������������������������������������������������� AthensCairoMatrix * m ,
������ ���� �� �� �� �� �� �� �� �� �� �� �� �� �� �� �� �� �� �� AthensCairoMatrix * self )For example, if I want a scaling then a rotation then a translation it seems easier to me to do :
myTransformation := myTransformation multiplyBy: scalingTransformation.
myTransformation := myTransformation multiplyBy: rotationTransformation.
myTransformation := myTransformation multiplyBy: translationTransformation.etc. if I want some other transformations.So it could be nice to have a a method defined like this :
void���� cairo_matrix_multiply (�� AthensCairoMatrix * self,
������ ���������������������������������������������������������������������������� AthensCairoMatrix * self ,
������ ���� �� �� �� �� �� �� �� �� �� �� �� �� �� �� �� �� �� �� AthensCairoMatrix * m )What do you think about it ?
Thanks,Matthieu