Hi,

The current behavior, which indeed is preserved in the Playground because we did not get to revisit it yet, is like that:
- if you do not define a variable explicitly, it will appear red.
- if you run the code, the variable will be automatically define within the scope of the Playground/Workspace object which lives as long as the window does
- thus, essentially you get a kind of a persistent variable that survives an execution
- that is the reason why you can inspect the variable and get the result that it has accumulated
- one source of confusion is that after you run the code, the variable still remains red. However, after you type one character, it gets blue.

Ideally, we should have a more interactive way of defining variables and have an overview available at all times.

Cheers,
Doru



On Mon, Dec 29, 2014 at 1:27 AM, Edward Povazan <empovazan@gmail.com> wrote:
Interesting - when I use Playground, the variable is red at first. After the first doit, it turns blue, I assume because it is now bound to an object. When I inspect after the initial doit, I get an inspector with the real object.
So ... installing GToolkit on Pharo 3 is the answer :)

-Edward

On Dec 28, 2014, at 10:23 AM, kilon alios <kilon.alios@gmail.com> wrote:

yes that is an issue I have as well and it seems that it also continues in Pharo 4 Playground. But generally should not affect your code.��

On Sun, Dec 28, 2014 at 4:32 PM, nacho <0800nacho@gmail.com> wrote:
First of all thanks for all the responses. I should have checked the class
comment first.

I agree with Kilon, if I use a temporary variable in a workspace after doing
the code if I inspect it the object is gone whereas doing it the way Kilon
does the object is still there.
Now why in my Pharo images Workspace variable (I suppose this is the correct
term isn't it?) are in red and in Kilon's awesome tutorials are in blue?
best regards
Nacho





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Nacho
Smalltalker apprentice.
Buenos Aires, Argentina.
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