Hi,We are integrating Athens transformation to Roassal2/Trachel and I have reached an issue.In drawing code I use something like this:-=-=-=-athensCanvas pathTransformrestoreAfter: [��athensCanvas pathTransformmultiplyBy: matrix; ���an instance of��AthensAffineTransform"athensCanvas��setPaint: color;drawShape: self path.-=-=-=-I have a problem, that sometimes it crashes because it expects a float value (I understand why). I suppose I do not have to keep float values in AthensAffineTransform object. My suggestion is to ensure float values where it is expected. For example the method #loadAffineTransform could be like this:-=-=-=-AthensCairoMatrix>>loadAffineTransform: m
self��
initx: m x asFloat
y: m y asFloat
sx: m sx asFloat
sy: m sy asFloat
shx: m shx asFloat
shy: m shy asFloat-=-=-=-
Right now I have to do that transformation myself whenever I use Athens objects. I see it error prone and I do not see it obvious.��On other hand I do not want to keep float values in my AthensAffineTransform, because if user do #scaleBy: 0.7 and then #scaleBy: (1/0.7) I want to get the same original value. Otherwise the image could change its size.
The same change could be for other methods in AthensCairoMatrix.
What do you think?
Juraj