I want customize GTSpotter so when it's called upon a specific morph has a different behavior. Because I will be building a node system I want to search only through nodes and sort them to categories. In essence I will be building a visual coding language very similar to Unreal's Blueprints. Can GTSpotter do this in a easy way ? I have read human assessment blog posts on GTSpotter but they focus on extending it than modifying it's basic behavior. Basically I want a secondary GTSpotter with heavily customized behavior.