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Hi,
Some of my students are exploring modeling as a tool to
understand physical phenomena. In particular they're working on
uniform movement. The idea is to take data from a lab experiment
on uniform movement and plot it on a geometrical program and
then use animation to reproduce the lab movement inside the
plotting to see if they can get the analitycal expression which
models the movement. The bridge between experimental data and
the analytical expression is animation as a way to validate,
reconstruct models. We're considering geogebra and DrGeo for
this. I'm more familiar with smalltalk that with javascript, but
the question we're facing is how to animate a point following a
vector direction but going beyond it.
Considering the following figure:
So the idea is that A, B, C and D are points in a position
versus time graph taken from the real lab experiment. "p" is a
point which will follow the trajectory of the vector "u", which
has the same direction of the segment that goes from A to B (it
can be even overlapped) and is animated describing the red
trajectory going for p to p' (which has the same x value of D,
but a different y value). A way to do it will be put and
invisible line that passing from A to B (and beyond) and make
the point "p" move on it, but we're wondering if there is a way
to just give vector direction and magnitude and make the point
move, without creating an explicit line before.
Seems that nor geogebra or DrGeo can deal with animating a free
object following a (vectorial described) trajectory.
Is this possible?
Cheers,
Offray