How does PharoJS deal with the JS reuse issue? There are lots of JS widgets out there that we would just like to use, but we don���t want to read JS if we don���t have to. There are many wheels to reinvent, or at least recode in DSL, if I understand the PharoJS scheme correctly, but I may not.
PharoJS allows to reuse existing JS libraries.
That���s encouraging.�� ��Where is the most up-to-date tutorial on how to build an app in PharoJS using 3rd-party JS libs?
Just reference constructors as you reference Pharo classes.
Below is a link to an example, where we reuse the physics engine MatterJS