I guess I should provide some more information about the competition. If you visit
jrmpc.ca, you will see what it is that David was coding under the section, "Competition Rules."
Here are some screen shots:
A 2D view:
An OpenGL view:
The OpenGL view is only for making videos of the Competition to show to the public. The teams will be working with the 2D view.
Attached is the VisualWorks source that needs to be converted to Pharo. I imagine the real work is re-implementing the graphics using Bloc and Woden. The competition engine should be fairly portable (Famous Last Words).
It's not that big of an application. After all, David did it in only six weeks, even with his really busy schedule.
I suppose I could try to do it myself, but since I'm hardly a Pharo expert, it would take me much, much longer. Could I do it by September? Maybe. I don't know that I'd put money on me, though.
R