On Wed, 4 Sep 2019 at 21:32, Noury Bouraqadi <bouraqadi@gmail.com> wrote:
Hi everyone,

Can I get your input on the following questions :

- What are your best practices and recommendations for developing and testing concurrent software?

I haven't any formalized advice, but just a scattering of thoughts:
- When the debugger opens, it really disturbs the timing context between threads, so the problem you are looking for disappears.
- Tracking down timing-related problems often required interleaved-threads logging��to a threadsafe queue so a historical sequence could be reviewed.
�� ��Sometimes this included exporting it to Excel then manually chopping repeating sectioning into side-by-side columns to see how the order of execution differs between cycles.
- Correctly distinguish��between your "shared resource" problems and your "work signalling" producer/consumer problems, respectively using mutexes and semaphores.
�� ��I think the latter is easier to reason about.

btw, watch��out for Announcements.�� You will appear to register them for the receiving-thread, but actually they are executed in the context of the sending-thread.
��

- How to discover need for synchronization/critical sections/ when doing TDD?

First consider whether synchronisation can be avoided using queues with "positive hand-off"
��http://www.flounder.com/no_synchronization.htm
��
This video I bumped into today touches on the same thing...
https://www.youtube.com/watch?v=2yXtZ8x7TXw��

Not available right now, but along the line "apartment-threading" I have been musing about VM support for "Process-specific-immutability"
So an object has an "owner-process" which is the only thread able to mutate it.
The existing immutability flag would be turned on, and when triggered the VM would check if the thread-id matched before allowing/blocking an update.

For example, in a producer/consumer arrangement there could be a specific system thread dedicated to processing class/code-modifications
which could keep that safe without scattering mutexes through that code, but anyone can read it.



One thing that wasn't obvious to me until I read it, was that lazy-initialization which is common in TDD is problematic with concurrency.
I'm still mulling over the implications, but it seems reasonable that you can get at least double-initialization.
So its better to initialize at creation time before it is handed around to other threads.��
��

- How to write code to avoid dead-locks?

Here are some bookmarked articles I found enlightening on the differences between between mutexes and semaphores.
The last two identify typical problems.����
1.��https://barrgroup.com/Embedded-Systems/How-To/RTOS-Mutex-Semaphore����
2.��http://blog.feabhas.com/2009/09/mutex-vs-semaphores-%e2%80%93-part-1-semaphores/
3.��http://blog.feabhas.com/2009/09/mutex-vs-semaphores-%e2%80%93-part-2-the-mutex/
4.��http://blog.feabhas.com/2009/10/mutex-vs-semaphores-%e2%80%93-part-3-final-part-mutual-exclusion-problems/����
5.��http://www.smxrtos.com/articles/techppr/mutex.htm



You may find some useful patterns in these books...
-��http://greenteapress.com/semaphores/LittleBookOfSemaphores.pdf����
-��https://pdfs.semanticscholar.org/a51b/40c904add79f590ed887ccd3a78dbe630938.pdf����

cheers -ben