Fellow Pharoers: What is the most exciting development in 2017 to look
forward to? I'm asking for things to put into the end-of-year post in my
"Make Smalltalk Great Again!" campaign. Thanks.
I would not call it "most exciting development" for anyone but is definitely for me��
Generally the plans for my project Ephestos for 2017 are
1) To create an Unreal API for Pharo
2) To create a Blender API for Pharo
3) To create a Supercollider API for Pharo
Unreal is the most powerful game/graphics engine.��
Blender is the most powerful 3d editor.��
Supercollider is the most powerful live coding music and audio synthesis platform.��
I have developed the foundation for all three , the only thing remaining know is to wrap their APIs for Pharo.��
So by end of 2017 Pharo will have received a massive boost to its 2d and 3d graphics capabilities and
music and audio synthesis capabilities.��
Supercollider part is not a high priority goal as the other two, but I think I can squeeze it through.��
Low priority goals and less exciting for me are
1) improvements to Nireas expanding its customisability, recreating the GUI , improving the blue theme and offer multiple other themes too
2) a tool that unifies workspace, system browser and inspector under one roof. I have not tested yet grafoscopio in detail, so it may form the basis for this tool
3) ��further contributions to Pharo By Example and possibly other books