Re: [Pharo-project] How to build a GUI
nullPointer escreveu:
Excuse me for my poor english.
We're a multinational community here :-). In fact, we have a lot of 'hispano-hablantes' that participate (and I bet a lot more lurking ;-), should you need help for translating stuff when you decide to publish, drop an e-line. Before I address more specific items, let me send kudos for the nice demo and hope the expectations get fulfilled!
I?m developing the UIBuilder of Youtube video. The development not is ended, and is in a Pre Beta state. I believe than in two weeks i could up in SqueakSource; but exists two or three problems, how for example the way of morph builded persistence. My knowledge of Smalltalk and Pharo-Squeak is poor and limited, but i continue working.So it would be necessary that yours recommended me the best way to me to do according to which things when i finished the first step.
In order people can help you, I suggest you post your individual doubts here, as some of the issues you might be stumbling at may be also something Pharo's team may be at an influx of changing.
Now im developing a "Resources editor" and a "Context menu editor", and implementing too a way for embedding views into another views, ala VisualWorks, of easy way.
Here three snapshots:
http://img41.imageshack.us/i/uibuilder1.png/ http://img40.imageshack.us/i/uibuilder2.png/ http://img194.imageshack.us/i/uibuilder3.png/
Great shots. Just as a curiosity: what is "CLFramework" is the hierarchy of classes you're buiding your toolset or are using other classes than PolyMorph? Regards, -- Cesar Rabak
We're a multinational community here :-). In fact, we have a lot of 'hispano-hablantes' that participate (and I bet a lot more lurking ;-), should you need help for translating stuff when you decide to publish, drop an e-line.
I could not resist. It is likely that we will have a Pharo party in Bueno Aires collocated with the Smalltalks conference in November 19 - 21. Cheers, Alexandre
Before I address more specific items, let me send kudos for the nice demo and hope the expectations get fulfilled!
I?m developing the UIBuilder of Youtube video. The development not is ended, and is in a Pre Beta state. I believe than in two weeks i could up in SqueakSource; but exists two or three problems, how for example the way of morph builded persistence. My knowledge of Smalltalk and Pharo- Squeak is poor and limited, but i continue working.So it would be necessary that yours recommended me the best way to me to do according to which things when i finished the first step.
In order people can help you, I suggest you post your individual doubts here, as some of the issues you might be stumbling at may be also something Pharo's team may be at an influx of changing.
Now im developing a "Resources editor" and a "Context menu editor", and implementing too a way for embedding views into another views, ala VisualWorks, of easy way.
Here three snapshots:
http://img41.imageshack.us/i/uibuilder1.png/ http://img40.imageshack.us/i/uibuilder2.png/ http://img194.imageshack.us/i/uibuilder3.png/
Great shots.
Just as a curiosity: what is "CLFramework" is the hierarchy of classes you're buiding your toolset or are using other classes than PolyMorph?
Regards,
-- Cesar Rabak
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-- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
csrabak wrote:
I?m developing the UIBuilder of Youtube video. The development not is ended, and is in a Pre Beta state. I believe than in two weeks i could up in SqueakSource; but exists two or three problems, how for example the way of morph builded persistence. My knowledge of Smalltalk and Pharo-Squeak is poor and limited, but i continue working.So it would be necessary that yours recommended me the best way to me to do according to which things when i finished the first step.
In order people can help you, I suggest you post your individual doubts here, as some of the issues you might be stumbling at may be also something Pharo's team may be at an influx of changing.
Well , some problems is discussed before, for example the way of persist the morph generated in the UIBuilder -> http://n2.nabble.com/Persist-a-morph-in-a-message.-td3292117.html#a3292117 but dont seems easy do it :) Now i persist the morph in serialized method, but that way have serious problems if the controls library changes in the time. Another problem is the "binding" between a object with data and his representation in controls of UI, i dont like the MorphicModel mechanism; im doing than controls working with events. csrabak wrote:
Just as a curiosity: what is "CLFramework" is the hierarchy of classes you're buiding your toolset or are using other classes than PolyMorph?
CLFramework is the package container of all my classes, not only the UIBuilder; is totally integrated in Polymorph :) Regards -- View this message in context: http://n2.nabble.com/How-to-build-a-GUI-tp3419005p3420211.html Sent from the Pharo Smalltalk mailing list archive at Nabble.com.
Hi I think that what is important is to release your code and learn and iterate. Did you check how VW UIBuilder did it? Stef
csrabak wrote:
I?m developing the UIBuilder of Youtube video. The development not is ended, and is in a Pre Beta state. I believe than in two weeks i could up in SqueakSource; but exists two or three problems, how for example the way of morph builded persistence. My knowledge of Smalltalk and Pharo- Squeak is poor and limited, but i continue working.So it would be necessary that yours recommended me the best way to me to do according to which things when i finished the first step.
In order people can help you, I suggest you post your individual doubts here, as some of the issues you might be stumbling at may be also something Pharo's team may be at an influx of changing.
Well , some problems is discussed before, for example the way of persist the morph generated in the UIBuilder -> http://n2.nabble.com/Persist-a-morph-in-a-message.-td3292117.html#a3292117
but dont seems easy do it :) Now i persist the morph in serialized method, but that way have serious problems if the controls library changes in the time. Another problem is the "binding" between a object with data and his representation in controls of UI, i dont like the MorphicModel mechanism; im doing than controls working with events.
csrabak wrote:
Just as a curiosity: what is "CLFramework" is the hierarchy of classes you're buiding your toolset or are using other classes than PolyMorph?
CLFramework is the package container of all my classes, not only the UIBuilder; is totally integrated in Polymorph :)
Regards
-- View this message in context: http://n2.nabble.com/How-to-build-a-GUI-tp3419005p3420211.html Sent from the Pharo Smalltalk mailing list archive at Nabble.com.
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participants (4)
-
Alexandre Bergel -
csrabak@bol.com.br -
nullPointer -
Stéphane Ducasse