[Pharo-project] OpenGL in pharo?
It would be good to have 'AlienFFI working on linux' published so that we >can use it.
I still wonder what's required to have it available on any Squeak/Pharo platform (incl. Windows) similar to FFI? Does one just have to generate the plugin or is OS specific code required? Bye T. -- GRATIS für alle GMX-Mitglieder: Die maxdome Movie-FLAT! Jetzt freischalten unter http://portal.gmx.net/de/go/maxdome01
Den 11.02.2010 10:48, skrev Torsten Bergmann:
It would be good to have 'AlienFFI working on linux' published so that we >can use it.
I still wonder what's required to have it available on any Squeak/Pharo platform (incl. Windows) similar to FFI?
Does one just have to generate the plugin or is OS specific code required?
Bye T.
My short foray into compiling it on Windows: http://n4.nabble.com/Re-MPEG-in-Pharo-depricated-why-td1299484.html#a1299489 Haven't had time to look into it more since then, but there's definately more involved than just generating and compiling the plugin. Cheers, Henry
participants (2)
-
Henrik Johansen -
Torsten Bergmann