Re: [Pharo-project] Scat - Public Release and announcement
On Dec 13, 2011, at 12:11 PM, Serge Stinckwich wrote:
Serge, the thing is that the code in Scratch is terribly bad... maintaining it is close to impossible. The project was coded by several different students with different coding styles and barely any Smalltalk experience. They took advantage of bugs in the old Squeak version used to build Scratch, and mixed view and controllers so hard one can barely distinguish them at all. We've made our best to get what we could to work in Pharo, but we never tried to make the code better.
You are definitively right Bernat, this is a good example that even in Smalltalk, this is possible to write nightmare code.
Do we need another example after etoys? I really would have expected that someone involved in the original etoys would have known better than to *again* let a code base degenerate to the point that it is completely unmaintainable... Marcus -- Marcus Denker -- http://marcusdenker.de
participants (1)
-
Marcus Denker