Re: [Pharo-project] Multiple worlds
On May 2, 2012, at 3:23 PM, H. Hirzel wrote:
Hello
This issue http://code.google.com/p/pharo/issues/detail?id=3545 is about the feature of having multiple worlds. Status is 'Accepted'.
Accepted means accepted for thinking about, there is no commitment.
I assume it is now in Pharo 1.4.
How can I use it.
The code I found from Sean is
"Add a world:" WorldManager instance createOrSwitchToWorldNamed: 'JustAnotherWorld'.
"Return to the default world:" WorldManager instance createOrSwitchToWorldNamed: 'Pharo'.
What are the proper instructions?
It's a bug tracker entry. Not a package for users to use. Marcus -- Marcus Denker -- http://marcusdenker.de
Hi, I propose to just close the issue... having different words don't seems to match with current pharo approach and future envisioned scenarios. (I'm sorry if someone is expecting that) best, Esteban On May 2, 2012, at 3:28 PM, Marcus Denker wrote:
On May 2, 2012, at 3:23 PM, H. Hirzel wrote:
Hello
This issue http://code.google.com/p/pharo/issues/detail?id=3545 is about the feature of having multiple worlds. Status is 'Accepted'.
Accepted means accepted for thinking about, there is no commitment.
I assume it is now in Pharo 1.4.
How can I use it.
The code I found from Sean is
"Add a world:" WorldManager instance createOrSwitchToWorldNamed: 'JustAnotherWorld'.
"Return to the default world:" WorldManager instance createOrSwitchToWorldNamed: 'Pharo'.
What are the proper instructions?
It's a bug tracker entry. Not a package for users to use.
Marcus
-- Marcus Denker -- http://marcusdenker.de
EstebanLM wrote
I propose to just close the issue... having different words don't seems to match with current pharo approach and future envisioned scenarios.
What does that mean? For one thing, anybody that's been using TWM (like me) has had multiple worlds already since 1.3. Also, the code is extremely minimal (and could even be reduced a little more if that's the issue). Finally, this is a powerful feature... think OS X Spaces... Sean -- View this message in context: http://forum.world.st/Multiple-worlds-tp4603200p4603357.html Sent from the Pharo Smalltalk mailing list archive at Nabble.com.
Thanks Sean for pointing this out. And is it possible to work with TWM in a way that you just use the multiple worlds option, not the tiling mechanism? --Hannes On 5/2/12, Sean P. DeNigris <sean@clipperadams.com> wrote:
EstebanLM wrote
I propose to just close the issue... having different words don't seems to match with current pharo approach and future envisioned scenarios.
What does that mean? For one thing, anybody that's been using TWM (like me) has had multiple worlds already since 1.3. Also, the code is extremely minimal (and could even be reduced a little more if that's the issue). Finally, this is a powerful feature... think OS X Spaces...
Sean
-- View this message in context: http://forum.world.st/Multiple-worlds-tp4603200p4603357.html Sent from the Pharo Smalltalk mailing list archive at Nabble.com.
In any case, it doesn't need to be in the core... maybe as part of TWM fits better? Sent from my iPhone On 02/05/2012, at 17:32, "H. Hirzel" <hannes.hirzel@gmail.com> wrote:
Thanks Sean for pointing this out.
And is it possible to work with TWM in a way that you just use the multiple worlds option, not the tiling mechanism?
--Hannes
On 5/2/12, Sean P. DeNigris <sean@clipperadams.com> wrote:
EstebanLM wrote
I propose to just close the issue... having different words don't seems to match with current pharo approach and future envisioned scenarios.
What does that mean? For one thing, anybody that's been using TWM (like me) has had multiple worlds already since 1.3. Also, the code is extremely minimal (and could even be reduced a little more if that's the issue). Finally, this is a powerful feature... think OS X Spaces...
Sean
-- View this message in context: http://forum.world.st/Multiple-worlds-tp4603200p4603357.html Sent from the Pharo Smalltalk mailing list archive at Nabble.com.
On 02.05.2012 16:22, Sean P. DeNigris wrote:
EstebanLM wrote
I propose to just close the issue... having different words don't seems to match with current pharo approach and future envisioned scenarios.
What does that mean? For one thing, anybody that's been using TWM (like me) has had multiple worlds already since 1.3. Also, the code is extremely minimal (and could even be reduced a little more if that's the issue). Finally, this is a powerful feature... think OS X Spaces...
Sean
+1. Multiple worlds as per traditional morphic worlds = separate desktops containing different morphs, different change sets, separate other bits of state, fileOut/in of said state using image segments, various intertwingeling here and there to make it tick. Multiple worlds as proposed in the issue = separate desktops containing different morphs. Cheers, Henry
On 5/2/12, Henrik Sperre Johansen <henrik.s.johansen@veloxit.no> wrote:
On 02.05.2012 16:22, Sean P. DeNigris wrote:
EstebanLM wrote
I propose to just close the issue... having different words don't seems to match with current pharo approach and future envisioned scenarios.
What does that mean? For one thing, anybody that's been using TWM (like me) has had multiple worlds already since 1.3. Also, the code is extremely minimal (and could even be reduced a little more if that's the issue). Finally, this is a powerful feature... think OS X Spaces...
Sean
+1. Multiple worlds as per traditional morphic worlds = separate desktops containing different morphs, different change sets, separate other bits of state, fileOut/in of said state using image segments, various intertwingeling here and there to make it tick. Multiple worlds as proposed in the issue = separate desktops containing different morphs.
Cheers, Henry
Yes just different desktops containing different morphs but otherwise sharing changeSets etc is fine. No need for saving the worlds separately. Just the general image save is fine. --Hannes
Esteban Having multiple virtual desktops is cool and this is not the full project syndrome so we should check the code and if it is small and nice integrate it. Stef
Hi,
I propose to just close the issue... having different words don't seems to match with current pharo approach and future envisioned scenarios. (I'm sorry if someone is expecting that)
best, Esteban
On May 2, 2012, at 3:28 PM, Marcus Denker wrote:
On May 2, 2012, at 3:23 PM, H. Hirzel wrote:
Hello
This issue http://code.google.com/p/pharo/issues/detail?id=3545 is about the feature of having multiple worlds. Status is 'Accepted'.
Accepted means accepted for thinking about, there is no commitment.
I assume it is now in Pharo 1.4.
How can I use it.
The code I found from Sean is
"Add a world:" WorldManager instance createOrSwitchToWorldNamed: 'JustAnotherWorld'.
"Return to the default world:" WorldManager instance createOrSwitchToWorldNamed: 'Pharo'.
What are the proper instructions?
It's a bug tracker entry. Not a package for users to use.
Marcus
-- Marcus Denker -- http://marcusdenker.de
Hello Any news on having multiple virtual desktops in Pharo? I currently use Pharo 1.4, maybe it is in 2.0? Regards --Hannes On 5/2/12, Stéphane Ducasse <stephane.ducasse@inria.fr> wrote:
Esteban
Having multiple virtual desktops is cool and this is not the full project syndrome so we should check the code and if it is small and nice integrate it.
Stef
Hi,
I propose to just close the issue... having different words don't seems to match with current pharo approach and future envisioned scenarios. (I'm sorry if someone is expecting that)
best, Esteban
On May 2, 2012, at 3:28 PM, Marcus Denker wrote:
On May 2, 2012, at 3:23 PM, H. Hirzel wrote:
Hello
This issue http://code.google.com/p/pharo/issues/detail?id=3545 is about the feature of having multiple worlds. Status is 'Accepted'.
Accepted means accepted for thinking about, there is no commitment.
I assume it is now in Pharo 1.4.
How can I use it.
The code I found from Sean is
"Add a world:" WorldManager instance createOrSwitchToWorldNamed: 'JustAnotherWorld'.
"Return to the default world:" WorldManager instance createOrSwitchToWorldNamed: 'Pharo'.
What are the proper instructions?
It's a bug tracker entry. Not a package for users to use.
Marcus
-- Marcus Denker -- http://marcusdenker.de
Hello again, A follow-up question. I loaded the TilingWindowManager (TWM) by Laurent Laffont. ( MetacelloConfigurationBrowser open. ) TWM is supposed to support multiple virtual desktops. How do I start using this feature? E.g. a pointer to a blog entry? Thank you in advance. --Hannes On 8/28/12, H. Hirzel <hannes.hirzel@gmail.com> wrote:
Hello
Any news on having multiple virtual desktops in Pharo?
I currently use Pharo 1.4, maybe it is in 2.0?
Regards --Hannes
On 5/2/12, Stéphane Ducasse <stephane.ducasse@inria.fr> wrote:
Esteban
Having multiple virtual desktops is cool and this is not the full project syndrome so we should check the code and if it is small and nice integrate it.
Stef
Hi,
I propose to just close the issue... having different words don't seems to match with current pharo approach and future envisioned scenarios. (I'm sorry if someone is expecting that)
best, Esteban
On May 2, 2012, at 3:28 PM, Marcus Denker wrote:
On May 2, 2012, at 3:23 PM, H. Hirzel wrote:
Hello
This issue http://code.google.com/p/pharo/issues/detail?id=3545 is about the feature of having multiple worlds. Status is 'Accepted'.
Accepted means accepted for thinking about, there is no commitment.
I assume it is now in Pharo 1.4.
How can I use it.
The code I found from Sean is
"Add a world:" WorldManager instance createOrSwitchToWorldNamed: 'JustAnotherWorld'.
"Return to the default world:" WorldManager instance createOrSwitchToWorldNamed: 'Pharo'.
What are the proper instructions?
It's a bug tracker entry. Not a package for users to use.
Marcus
-- Marcus Denker -- http://marcusdenker.de
Hello, You can check this entry in Laurent's blog. http://magaloma.blogspot.fr/2011/06/multiple-worlds-for-twm.html On Tue, Aug 28, 2012 at 4:34 PM, H. Hirzel <hannes.hirzel@gmail.com> wrote:
Hello again,
A follow-up question.
I loaded the TilingWindowManager (TWM) by Laurent Laffont. ( MetacelloConfigurationBrowser open. )
TWM is supposed to support multiple virtual desktops. How do I start using this feature?
E.g. a pointer to a blog entry?
Thank you in advance.
--Hannes
On 8/28/12, H. Hirzel <hannes.hirzel@gmail.com> wrote:
Hello
Any news on having multiple virtual desktops in Pharo?
I currently use Pharo 1.4, maybe it is in 2.0?
Regards --Hannes
On 5/2/12, Stéphane Ducasse <stephane.ducasse@inria.fr> wrote:
Esteban
Having multiple virtual desktops is cool and this is not the full project syndrome so we should check the code and if it is small and nice integrate it.
Stef
Hi,
I propose to just close the issue... having different words don't seems to match with current pharo approach and future envisioned scenarios. (I'm sorry if someone is expecting that)
best, Esteban
On May 2, 2012, at 3:28 PM, Marcus Denker wrote:
On May 2, 2012, at 3:23 PM, H. Hirzel wrote:
Hello
This issue http://code.google.com/p/pharo/issues/detail?id=3545 is about the feature of having multiple worlds. Status is 'Accepted'.
Accepted means accepted for thinking about, there is no commitment.
I assume it is now in Pharo 1.4.
How can I use it.
The code I found from Sean is
"Add a world:" WorldManager instance createOrSwitchToWorldNamed: 'JustAnotherWorld'.
"Return to the default world:" WorldManager instance createOrSwitchToWorldNamed: 'Pharo'.
What are the proper instructions?
It's a bug tracker entry. Not a package for users to use.
Marcus
-- Marcus Denker -- http://marcusdenker.de
-- Patrick Barroca
Hi Hannes, note that after loading ConfigurationOfTWM you have to enable it in the Settings Browser (search for tiling). Laurent On Tue, Aug 28, 2012 at 4:34 PM, H. Hirzel <hannes.hirzel@gmail.com> wrote:
Hello again,
A follow-up question.
I loaded the TilingWindowManager (TWM) by Laurent Laffont. ( MetacelloConfigurationBrowser open. )
TWM is supposed to support multiple virtual desktops. How do I start using this feature?
E.g. a pointer to a blog entry?
Thank you in advance.
--Hannes
On 8/28/12, H. Hirzel <hannes.hirzel@gmail.com> wrote:
Hello
Any news on having multiple virtual desktops in Pharo?
I currently use Pharo 1.4, maybe it is in 2.0?
Regards --Hannes
On 5/2/12, Stéphane Ducasse <stephane.ducasse@inria.fr> wrote:
Esteban
Having multiple virtual desktops is cool and this is not the full project syndrome so we should check the code and if it is small and nice integrate it.
Stef
Hi,
I propose to just close the issue... having different words don't seems to match with current pharo approach and future envisioned scenarios. (I'm sorry if someone is expecting that)
best, Esteban
On May 2, 2012, at 3:28 PM, Marcus Denker wrote:
On May 2, 2012, at 3:23 PM, H. Hirzel wrote:
Hello
This issue http://code.google.com/p/pharo/issues/detail?id=3545 is about the feature of having multiple worlds. Status is 'Accepted'.
Accepted means accepted for thinking about, there is no commitment.
I assume it is now in Pharo 1.4.
How can I use it.
The code I found from Sean is
"Add a world:" WorldManager instance createOrSwitchToWorldNamed: 'JustAnotherWorld'.
"Return to the default world:" WorldManager instance createOrSwitchToWorldNamed: 'Pharo'.
What are the proper instructions?
It's a bug tracker entry. Not a package for users to use.
Marcus
-- Marcus Denker -- http://marcusdenker.de
I think that the best is to have a nice configuration so that people willing it can load it. Stef
Hello
Any news on having multiple virtual desktops in Pharo?
I currently use Pharo 1.4, maybe it is in 2.0?
Regards --Hannes
On 5/2/12, Stéphane Ducasse <stephane.ducasse@inria.fr> wrote:
Esteban
Having multiple virtual desktops is cool and this is not the full project syndrome so we should check the code and if it is small and nice integrate it.
Stef
Hi,
I propose to just close the issue... having different words don't seems to match with current pharo approach and future envisioned scenarios. (I'm sorry if someone is expecting that)
best, Esteban
On May 2, 2012, at 3:28 PM, Marcus Denker wrote:
On May 2, 2012, at 3:23 PM, H. Hirzel wrote:
Hello
This issue http://code.google.com/p/pharo/issues/detail?id=3545 is about the feature of having multiple worlds. Status is 'Accepted'.
Accepted means accepted for thinking about, there is no commitment.
I assume it is now in Pharo 1.4.
How can I use it.
The code I found from Sean is
"Add a world:" WorldManager instance createOrSwitchToWorldNamed: 'JustAnotherWorld'.
"Return to the default world:" WorldManager instance createOrSwitchToWorldNamed: 'Pharo'.
What are the proper instructions?
It's a bug tracker entry. Not a package for users to use.
Marcus
-- Marcus Denker -- http://marcusdenker.de
participants (8)
-
Esteban Lorenzano -
H. Hirzel -
Henrik Sperre Johansen -
laurent laffont -
Marcus Denker -
Patrick Barroca -
Sean P. DeNigris -
Stéphane Ducasse