Hi,
I just stumbled across this bug related to the equality between fraction and float:
In essence, the problem can be seen that by doing this, you get a ZeroDivide:x�:=�0.1.y :=�(1/10).x =�y ifFalse:�[�1�/�(x�-�y)�]
The issue seems to come from the Float being turned to a Fraction, rather than the Fraction being turned into a Float:
Fraction(Number)>>adaptToFloat: rcvr andCompare: selector�
"If I am involved in comparison with a Float, convert rcvr to a
Fraction. This way, no bit is lost and comparison is exact."
rcvr isFinite
ifFalse: [
selector == #= ifTrue: [^false].
selector == #~= ifTrue: [^true].
rcvr isNaN ifTrue: [^ false].
(selector = #< or: [selector = #'<='])
ifTrue: [^ rcvr positive not].
(selector = #> or: [selector = #'>='])
ifTrue: [^ rcvr positive].
^self error: 'unknow comparison selector'].
^ rcvr asTrueFraction perform: selector with: self
Even if the comment says that the comparison is exact, to me this is a bug because it seems to fail doing that. What do you think?