On 03 Oct 2014, at 14:53, Tudor Girba <tudor@tudorgirba.com> wrote:

Or it can be "Do it and go���.

+1


Doru

On Fri, Oct 3, 2014 at 2:41 PM, Tudor Girba <tudor@tudorgirba.com> wrote:
Ok. Then how do we call the action?

I like "gInspect", but that is not useful for non-deeply-into-the-joke-people. Would "Go" be fine?

Cheers,
Doru

On Fri, Oct 3, 2014 at 2:37 PM, Esteban Lorenzano <estebanlm@gmail.com> wrote:
yeah, I can agree with that :)

On 03 Oct 2014, at 14:27, Tudor Girba <tudor@tudorgirba.com> wrote:

I suggest another thing.

We keep Cmd+g as the "ginspect". And when we will work on the next tools will add this command when possible.

So, in essence, Cmd+i will become the Cmd+Shift+i from my proposal, and Cmd+g will become the Cmd+i from my proposal.

What do you think?

Cheers,
Doru



On Fri, Oct 3, 2014 at 12:21 PM, Esteban Lorenzano <estebanlm@gmail.com> wrote:
well��� but I still keep my argument: current cmd+i semantics is ���popup a new inspector���, if we change that *just in the playground���, it will be annoying.
anyway, looks like opinions are divided: I believe that using cmd+i is bad, while the rest of the world believe is the best way to go.
but since I���m not sure, I���m making a poll  to see the general opinion :)

Esteban

> On 03 Oct 2014, at 10:13, Marcus Denker <marcus.denker@inria.fr> wrote:
>
>
> On 03 Oct 2014, at 10:08, Christophe Demarey <Christophe.Demarey@inria.fr> wrote:
>
>>
>> Le 3 oct. 2014 �� 08:26, Esteban Lorenzano a ��crit :
>>
>>> well, but that���s something that *now* you cannot do.
>>> what people will see now is ���cmd+i does one thing in playground, and other thing in other parts of the system".
>>
>> Maybe it is me but what I see is cmd+i => inspect.
>> I will be more confused to use cmd+o in GT and cmd+i everywhere else.
>>
>
> another argument: everyone agrees that we open too many windows (*far* too many windows) and that we
> need to change the IDE to do that less.
>
> Now if we declare ���every keystroke that used to open a window needs to open a window forever and in all
> contexts���, then it will be hard to solve the window-plague���
>
>       Marcus
>





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