On Mon, Mar 5, 2012 at 6:09 PM, Alexandre Bergel <alexandre.bergel@me.com> wrote:
Voila, I produced version 4.1
Please check.
I did not use a plugin since the commands are directly implemented on NautilusUI, I therefore guess that a plugin is not the way to define commands.

Also, something that I would find very useful, is to open a new Nautilus directly on the Group tab. I often see myself switching to the Group tab. Am I the only one?


There is a setting for that.
Cheers,
Alexandre


On 5 Mar 2012, at 13:40, Benjamin wrote:

>
> On Mar 5, 2012, at 12:52 PM, Alexandre Bergel wrote:
>
>> Hi!
>>
>> I worked on a new method item action to easily show the setUp method of a testCase. This helps reduce the amount of clicks and context switching when one wants to know what the setUp method is about while writing a test method.
>
> Cool
>
>> I think it is a good candidate for being included in Nautilus.
>> Ben, if you agree with this, I can to commit in the Nautilus rep and produce a new version of the configuration. How does that sound?
>
> Commit, and I will have a look ;)
> I though you started also a NautilusPlugin related to that, am I wrong ?
>
>>
>> Question: how to associate a shortcut to an action?
>
> Anywhere on class side something like:
>
> buildRefactoringMethodShortcutsOn: aBuilder
> � � � <keymap>
>
> � � � (aBuilder shortcut: #rename)
> � � � � � � � category: #NautilusMethodShortcuts
> � � � � � � � default: $r command
> � � � � � � � do: [:target || scroll |
> � � � � � � � � � � � � � � � scroll := target methodWidget vScrollValue.
> � � � � � � � � � � � � � � � target refactor renameMethodFor: target selectedMethod.
> � � � � � � � � � � � � � � � target methodWidget vScrollValue: scroll]
>
> The categories are:
> #NautilusMethodShortcuts
> #NautilusProtocolShortcuts
> #NautilusClassShortcuts
> #NautilusPackageShortcuts
>
> and here target is the NautilusUi instance which get the keyStroke.
>
>>
>> Side comment: it would be a good move to adopt a class hierarchy a la OB to define commands. Defining all the commands in NautilusUI does not scale and simply does not work for non trivial command.
>
> For me, it generates to much classes. And now that Guillermo did a great work for KeyMappings, I prefer to use it :)
>
>
> Ben
>
>>
>> Cheers,
>> Alexandre
>> --
>> _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:
>> Alexandre Bergel �http://www.bergel.eu
>> ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
>>
>>
>>
>> <ShowSetupInNautilus.1.cs>
>

--
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Alexandre Bergel �http://www.bergel.eu
^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.









--
Mariano
http://marianopeck.wordpress.com