I run the code on Pharo 1.0 stable and�the primitive�primOpen�fail.
VM: Mac OS - intel - 1063 - Squeak3.8.1 of '28 Aug 2006' [latest update: #6747] Squeak VM 4.2.2b1
--- The full stack ---
RomePluginCanvas(Object)>>error:
RomePluginCanvas(Object)>>primitiveFailed
RomePluginCanvas>>primOpen
RomePluginCanvas>>open
RomePluginCanvas>>setTarget:
RomePluginCanvas class(RomeCanvas class)>>on:
RomeCanvas class>>new
RomeDemo class>>demoMovingCar
UndefinedObject>>DoIt
Compiler>>evaluate:in:to:notifying:ifFail:logged:
[] in TextMorphForShoutEditor(ParagraphEditor)>>evaluateSelection
BlockClosure>>on:do:
TextMorphForShoutEditor(ParagraphEditor)>>evaluateSelection
TextMorphForShoutEditor(ParagraphEditor)>>doIt
[] in TextMorphForShoutEditor(ParagraphEditor)>>doIt:
TextMorphForShoutEditor(ParagraphEditor)>>terminateAndInitializeAround:
TextMorphForShoutEditor(ParagraphEditor)>>doIt:
TextMorphForShoutEditor(ParagraphEditor)>>dispatchOnKeyEvent:with:
TextMorphForShoutEditor(TextMorphEditor)>>dispatchOnKeyEvent:with:
TextMorphForShoutEditor(ParagraphEditor)>>keystroke:
TextMorphForShoutEditor(TextMorphEditor)>>keystroke:
[] in [] in TextMorphForShout(TextMorph)>>keyStroke:
TextMorphForShout(TextMorph)>>handleInteraction:
TextMorphForShout(TextMorphForEditView)>>handleInteraction:
[] in TextMorphForShout(TextMorph)>>keyStroke:
ECToolSet class>>codeCompletionAround:textMorph:keyStroke:
DEVToolSet class>>codeCompletionAround:textMorph:keyStroke:
ToolSet class>>codeCompletionAround:textMorph:keyStroke:
TextMorphForShout(TextMorph)>>keyStroke:
TextMorphForShout(TextMorphForEditView)>>keyStroke:
TextMorphForShout(TextMorph)>>handleKeystroke:
KeyboardEvent>>sentTo:
TextMorphForShout(Morph)>>handleEvent:
TextMorphForShout(Morph)>>handleFocusEvent:
[] in HandMorph>>sendFocusEvent:to:clear:
[] in PasteUpMorph>>becomeActiveDuring:
BlockClosure>>on:do:
PasteUpMorph>>becomeActiveDuring:
HandMorph>>sendFocusEvent:to:clear:
�- - - - - - - - - - - - - - - �
- - - - - - - - - - - - - - - - - -
HandMorph>>sendEvent:focus:clear:
HandMorph>>sendKeyboardEvent:
HandMorph>>handleEvent:
HandMorph>>processEvents
[] in WorldState>>doOneCycleNowFor:
Array(SequenceableCollection)>>do:
WorldState>>handsDo:
WorldState>>doOneCycleNowFor:
WorldState>>doOneCycleFor:
PasteUpMorph>>doOneCycle
[] in Project class>>spawnNewProcess
[] in BlockClosure>>newProcess