Well, two things should happen: a native window should be opened which shows nothing (context creation should be fixed to not create it), and also a morph should be opened in world, rendering some text through opengl.��
yeah.. but make sure you linking with right 32bit lib.. otherwise you
will get things like that.
ok I changed the FFI path to OpenGL library to��
/usr/lib32/nvidia-current-updates/libGL.so.1/usr/lib32/nvidia-current-updates/libGL.so.1
and now
GLTTRenderingDemo new openInWorld.
does something, i.e. there's no error either in Pharo or in the console, but I don't see anything, there's just a sense that something is being computed as the machine runs slower.