Well, two things should happen: a native window should be opened which shows nothing (context creation should be fixed to not create it), and also a morph should be opened in world, rendering some text through opengl.��

Does the window get opened? does the image freeze?

On Fri, May 18, 2012 at 2:34 AM, chadwick <mathnoir@gmail.com> wrote:


yeah.. but make sure you linking with right 32bit lib.. otherwise you
will get things like that.



ok I changed the FFI path to OpenGL library to��
/usr/lib32/nvidia-current-updates/libGL.so.1/usr/lib32/nvidia-current-updates/libGL.so.1

and now

GLTTRenderingDemo new openInWorld.

does something, i.e. there's no error either in Pharo or in the console, but I don't see anything, there's just a sense that something is being computed as the machine runs slower.




--
Lic. Javier Pim��s
Ciudad de Buenos Aires