hi guys Ephestos has been moving forward and I am happy to report I can finally offer 100% accessibility to Blender Python API , meaning you can have access to any blender operator and property.��
Additionally Ephestos won't crash anymore in case of python error, instead it will display the error in the Blender GUI , remove the message containing the error and carry on like nothing happened.��
Ephestos now offers full access to python globals, meaning you can assign global variables in python to shorten your code and for all the known benefits of using variables.��
With the help of Damien I was successful in creating a parser for pharo to python syntax. Using pharo messages you can now construct automagically python strings and pass it to blender . This way you no longer need to type in python syntax to do python stuff. So a big thanks to Damien. Note this method of course is slower because of parsing and heavy usage of regex string matching.��
You can watch a video demo here
This time I go straight to the practical examples and the video is much higher resolution and I use smaller windows to make the text look bigger so it should be much easier to watch and better to view than the previous demo. ��
As I said Atlas will be released probably in a week or so and then I will like to work with QT from python��
QT is a great framework for GUIs , with designers, Support for Opengl , cross platform, true native look and looking gorgeous. Easily one of the most popular GUI APIs out there. I will wrap it with Atlas very similarly to Blender and offer it as a library called , QTPharo.��
Of course there will be more improvements coming for Ephestos.��