> Yes, we do not have the replacement now, but we have never had so much investment and will around the UI as we have now. We do not know at this point what is the better way, we do not know the exact roadmap because it is more than just a matter of implementation. But, I know that the kinds of results we had recently around the UI is a highly encouraging predictor.
Well said! Things have been converging for a long time. I remember Alain showed me a Bloc ancestor at my very first ESUG. I feel that it's taken so long precisely because of our concern to preserve the awesome "build anything" power of a live, direct Morphic world while building more more mundane/standard layer(s) on top. And the results do seems to be rapidly accelerating lately.

For all of us who want to participate, I think the most important first step is research. Much good thinking about this has been done at and since PARC. There are great papers, articles, and videos available about: Self Morphic, the Star user interface, VPRI's experiments with e.g. text layout, MorphicWrappers and MathMorphs, the Alternate Reality Kit to name a few. You can also play with Self and Lively Kernel to see how things are done there.

I think that if we were going to replace the live, direct, uniform Morphic world with merely "a business UI toolkit" that it would have been done a long time ago!
Cheers,
Sean


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