Thank you Alexandre,
this was what I tried under windows, (I wasn't sure if this is still the right way to do it, I
read it the Roassal3dTutorial.pdf).
But it doesn't work. Either I am getting empty windows or (with an other
NBOpenGL version)
Frame buffer is incomplete: GL_FRAMEBUFFER_UNSUPPORTED')

I tried this once with linux too, and it didn't worked. But I am not sure how long ago :)
I'll try it again and report back.

(Another note, after downloading the configuration, this:
(Smalltalk at: #ConfigurationOfRoassal3d) loadDevelopment
takes awfully long on windows (~ 5 min).
I am sure it was much faster on linux, any idea how that can be?)






2014-03-17 14:34 GMT+01:00 Alexandre Bergel <alexandre.bergel@me.com>:
Hi Nicolai,

Roassal3d works well with the last Pharo 3.0.
You just need to execute the following incantation:

-=-=-=-=-=-=-=-=-=
Gofer new smalltalkhubUser: 'ronsaldo' project: 'roassal3d'; package: 'ConfigurationOfRoassal3d'; load. (Smalltalk at: #ConfigurationOfRoassal3d) loadDevelopment
-=-=-=-=-=-=-=-=-=

This does not work for you?
It works well on OSX and on Linux

Alexandre


On Mar 15, 2014, at 10:52 AM, Nicolai Hess <nicolaihess@web.de> wrote:

> Hi,
>
> what could be the reason, that any Roassal3d example from the
> Roassal3DTutorial.pdf only shows white empty windows?
>
> I loaded ConfigurationOfRoassal3d-RonieSalgado.10 and
> (Smalltalk at:
> #ConfigurationOfRoassal3d) loadDevelopment
>
> Any ideas?
>
>
> regards
> Nicolai
>

--
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Alexandre Bergel �http://www.bergel.eu
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