Hi,

I was doing some hacking, and playing with NonInteractiveUIManager.� And it puzzled me that I realized that it has an inst var uiManager that seems to refer to an uiManager it's replacing.�
But my UIManager is not replacing anyone, it's my default and unique UIManager and this var points to nil :S!

So the code below does not work...

onSnapshot: resuming
��� "The resuming argument is true when image boots from disk,
��� and false, if user just did an image snapshot."
���
��� resuming ifTrue: [
��� ��� Smalltalk isHeadless ifFalse: [
��� ��� ��� "restore old, or nil, so it will be set in #default "
��� ��� ��� ��� uiManager beDefault.
��� ��� ��� ��� UIManager default onSnapshot: resuming.

��� ��� ��� ^ self ].
��� ��� Smalltalk isInteractive ifTrue: [
��� ��� ��� "use a headless but interactive manager"
��� ��� ��� ^ self headlessManager onSnapshot: resuming ]].
���
���
��� " this flag set to true only if we are saving a snapshot before quitting "
��� doNotQuitOnRestart ifTrue: [
��� ��� Smalltalk snapshot: false andQuit: true].


I made it work in my image adding within the controversial lines:

uiManager ifNotNil: [
��� uiManager beDefault.
��� UIManager default onSnapshot: resuming.

]

But it really looks like a hack because that inst var is ment to do something else...
Is it asking me for a refactor?� Or am I using this stuff in the wrong way?� Camillo, Igor? :P

Guille