3. Image Freeze:

Anything that hits #fullBounds with a byteString instead of a Morph does not simply handle it... but freezes. This occurs with an external Table Morph Package that permits constructing a grid of morphs, but if you pass the 'string' instead of 'string' asMorph.. it takes it.. but when opening freezes similar to if we put a break point on Morph>>fullBounds/ processEvent:using: ...

� � � � Alt . with an image that has Sound package loaded, causes a dialog for choosing a Sound Package that is all disabled and freezes the image