Sean P. DeNigris wrote
- how do I remove an individual shortcut or shortcut category from a
morph? (so I can toggle the command/insert mode shortcuts)
I'm having trouble toggling insert mode... Right now I have
AbstractNautilusUI class>>buildInsertModeKeymappingsOn: aBuilder
<keymap>
(aBuilder shortcut: #commandMode)
category: #NautilusSourceCodeShortcuts "#VimInsertModeShortcuts"
default: Character escape asShortcut
do: [ :target |
Editor dumbbellCursor: true.
target sourceTextArea changed.
target sourceTextArea attachKeymapCategory: #VimCommandModeShortcuts ].
The problem is that:
* I think I have to put these shortcuts into #NautilusSourceCodeShortcuts to
have them load without overriding anything
* If I don't put them in their own category (i.e. #VimInsertModeShortcuts),
I don't know how to remove them when entering command mode (I only see a way
to remove whole categories)
Guille, Ben - are those assumptions correct and how should I proceed?
Thanks,
Sean
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