I���m not against the symbol...
slotDefinition(1) initializationMessage
>>> 'default: 5���
or better
>>> Node(default: 5) if it exist
Now I do not know what to do: because I can create a message with an empty receiver. Because
Two simple solutions that come to my mind
1) ���instVar3��� generates a CDSlotNode with a default #slotClassName = #InstanceVariableSlot (I like this solution the less because it hardcodes in the parser knowledge about the runtime)
Yes I did this.
2) we have two different nodes (becase they have different syntax) CDSlotNode and CDDefaultSlotNode and DefaultSlotNode does not have a class name and should be visited differently.
Yes.
I was wondering what would be initializationMessage part of a normal slot.
And may be having these two can solve the problem.
I do not like to put a nil or #() in the initializeMessage (and I was thinking that I would need a NullMessage but this is not nice. So I���m thinking that having two different nodes may be good
now I do not know what to do for the initializeMessage (if it would be an action I would do nothing)