On the meantime at least change the handler to ignore the halts.
... on: Exception - Halt
Should do the trick
On Mar 31, 2016 06:57, "Esteban Lorenzano" <estebanlm@gmail.com> wrote:On 30 Mar 2016, at 19:54, Aliaksei Syrel <alex.syrel@gmail.com> wrote:Do anyone really use GLM-Morphic-Brick?
Because it is there just for spotter and will be deleted ASAP.
We know that it is bad. Normal fix requires too many changes...
but catching Exception is bad because it will catch all, even Warnings and Halts.It would be less bad if it catches Error (not Exception). Still bad, but less bad :)EstebanOn Mar 30, 2016 1:34 PM, "Nicolai Hess" <nicolaihess@gmail.com> wrote:The above catch, catches and hides wrong / to late initialized objects.not initialized fonts and a ZeroDevide and some more errors.And if you log out the raised exception, you see some calls toPlease don't do this:This makes debugging GLM/Brick ui/layout code with "self haltOnce" impossible.
updateHeight
"no need to care about height, when it's logic is not customized"
self layout isHeightCustom ifFalse: [ ^ self ].
[ self bounds: (self brickBounds withHeight: self customHeight) ]
on: Exception
do: [ "just skip and do nothing" ]
see
GLMBrickGeometryTrait>>#updateHeight
GLMBrickGeometryTrait>>#updateWidth