Thats great news and more the reason for me to try it. I am very intetested with your intergration of BYOB , filesystem and monticello.  I love visual coding as much I love live coding. I see you even offer an android version. Well done !

���� 17 ��� 2013 12:13 �.�., � ������� "jannik.laval" <jannik.laval@gmail.com> ������:
Hehe, 

In fact, it works in Pharo3.0 :)
I have some tests that are yellow, I don’t know why for now, and I am waiting for a Pharo3.0 more stable to migrate.

Jannik

On Dec 16, 2013, at 11:10 PM, kilon alios <kilon.alios@gmail.com> wrote:

Hi and congrats for your project. How far are you from porting to Pharo 3 ?

���� 16 ��� 2013 11:46 �.�., � ������� "jannik.laval" <jannik.laval@gmail.com> ������:
Hi,

I continue to develop Phratch, the port of Scratch in Pharo.
Phratch is a visual programming language on top of Pharo.

There are lots of new features:

- Settings
- FileSystems
- Metacello
- integration of BYOB (allows to build your own blocks)
- integration of Color and Files
- a lot of new useful blocks
- projects saved with Fuel
- possibility to implement new features without modifying the core of the system
- possibility to customize the environment: add new categories, add new kinds of Sprite, add new blocks.

Phratch is available for Pharo2.0 with the following configuration:
Gofer it
 username: '' 
 password: ''; 
        package: 'ConfigurationOfPhratch';
        load.
((Smalltalk at: #ConfigurationOfPhratch) project version: '1.0') load.
(Smalltalk at: #PhratchFrameMorph) open perform: #saveImageForEndUserSilently.
— 

I hope to write documentations about all of the new features asap.
You can follow Phratch here:
and here :

Cheers,
Jannik