Stef,

would that mean you could do dataflow programming (a la FRP or STEPS) with the appropriate slots?

Yes!
We can define a variable that emit a value each time its value is set for example.

Could it be possible as well to run a constraint satisfaction engine behind slots?
Yes
Slots are just programmable variables :)

Thierry

Stef

2015-02-09 21:50 GMT+01:00 Tudor Girba <tudor@tudorgirba.com>:
Hi,

First, thanks for reviewing the code :).

Phlow is a small engine that makes it possible to link Brick slots to one another to enable flow of data.

Sounds interesting!


Cheers,
Doru



On Mon, Feb 9, 2015 at 1:46 PM, Nicolai Hess <nicolaihess@web.de> wrote:
For example GLMBrick subclass: #GLMPhlowBrick
in category: 'Glamour-Morphic-Brick-Phlow'




--

"Every thing has its own flow"