I am about to fix some issues related to TextMorphs and fonts:wrong choose list from TextMorph editor halochooseStyle halo from TextMorph lists only one StrikeFontchoose Font halo from TextMorph lists only one StrikeFontBut�� I have some questions:TextStyle and fonts, this is bound to StrikeFonts for now, because only StrikeFontsregister themself at "TextSharedInformation" and therefore:
TextStyle actualTextStyles�� -> only lists the one Font "Bitmap DejaVu Sans".There are other places that work with TextStyle default / TextStyle ....Should I add the FreeType fonts to TextStyles TextSharedInformationorshould I use "LogicalFontManager allFamilies" instead of "TextStyle actualTextStyles"`?I would like to remove/cleanup all places where we use some TextStyle methodsthat only work for StrikeFonts, but I don't know what was the idea behind thiscurrent state, that only works partly. Remove and Replace TextStyle with LogicalFontManageror use TextStyle for Strike and FreeType fonts?
thanks in advancenicolai