Yes, load PharoSound and do the following:

SoundPlayer boinkScale. 
SoundService soundEnabled.
SoundService registeredClasses.
SoundService reset.
BaseSoundSystem soundEnabled: true.
SoundService default.
ss := SoundService default new.
ss class soundEnabled.
ss class soundEnabled: true.
ss beep.
(FMSound lowMajorScaleOn: FMSound pluckedElecBass) play.
(FMSound lowMajorScaleOn: FMSound randomWeird1) play.
(FMSound majorScaleOn: FMSound oboe1) play.
FMSound testFMInteractively.
(SampledSound bachFugueVoice2On: SampledSound new) play.
SoundPlayer shutDown

SoundPlayer boinkScale.
SoundService soundEnabled.
BaseSoundSystem soundEnabled: true.
FMSound testFMInteractively.

sound := FMSound pitch: 'a4' dur: 1.0 loudness: 0.4.
sound play.

SoundService default new class soundEnabled: true.
(FMSound pitch: 'a4' dur: 1.0 loudness: 0.4) play


On Mon, Mar 10, 2014 at 5:33 PM, Esteban Lorenzano <estebanlm@gmail.com> wrote:
Hi,

I’m working on the SoundPlugin (finally!) and I would like to know how can I test that is working.
Is there a package or a script that I can execute to see if it is working?

cheers,
Esteban



--
Jochen "Jeff" Rick, Ph.D.
http://www.je77.com/
Skype ID: jochenrick