Yes, load PharoSound and do the following:SoundPlayer boinkScale.SoundService soundEnabled.SoundService registeredClasses.
SoundService reset.
BaseSoundSystem soundEnabled: true.SoundService default.ss := SoundService default new.ss class soundEnabled.ss class soundEnabled: true.ss beep.
(FMSound lowMajorScaleOn: FMSound pluckedElecBass) play.(FMSound lowMajorScaleOn: FMSound randomWeird1) play.(FMSound majorScaleOn: FMSound oboe1) play.FMSound testFMInteractively.(SampledSound bachFugueVoice2On: SampledSound new) play.SoundPlayer shutDown
SoundPlayer boinkScale.SoundService soundEnabled.BaseSoundSystem soundEnabled: true.FMSound testFMInteractively.sound := FMSound pitch: 'a4' dur: 1.0 loudness: 0.4.sound play.
SoundService default new class soundEnabled: true.(FMSound pitch: 'a4' dur: 1.0 loudness: 0.4) play
On Mon, Mar 10, 2014 at 5:33 PM, Esteban Lorenzano <estebanlm@gmail.com> wrote:
Hi,
I�m working on the SoundPlugin (finally!) and I would like to know how can I test that is working.
Is there a package or a script that I can execute to see if it is working?
cheers,
Esteban
--
Jochen "Jeff" Rick, Ph.D.
http://www.je77.com/
Skype ID: jochenrick