If we can get rid off the myriad of class creation methods count me in. :)I would do something like:
��ClassBuilder new
�� name: #A;
�� superclass: Object;
�� addInstanceVariableNamed: 'a';
�� addInstanceVariableNamed: 'c';
�� addBooleanSlotNamed: 'z';
�� addClassVariableNamed: 'D';
�� use: SomeTrait;
�� use: SomeOtherTrait;
�� beWeak "if you want a weak subclass";
�� buildWith all of this optional. If we can avoid to pass nil as superclass for the cases you don't have a superclass that would be good, maybe an specific method in the builder ?On Mon, May 22, 2017 at 4:25 AM, Luc Fabresse <luc.fabresse@gmail.com> wrote:Hi,Following Pharo Days, I brainstormed about some possible class definition syntaxes.What I have in mind:"basic mechanics, only THIS one in the image!"ClassDefinition newsuperclass: Object; "optional. If not specified, Object by default ;-)"name: #A; "optional and create an anonymous class if not specified"instVars: 'a b c';��traits: {TEquality};package: 'Plop';createClass. " this message sent might be hidden by the browser when accepting""---------------""Some IDEAS (but I did not find one that I really like) of scripting/shorter syntaxes that must ALWAYS end up calling the above basic mechanics at the end:"Class fromDefinition: [ :def |def name: #sub;instVars: 'w r g';superclass: Object ].Object subclass ��"<-- returns a subclass of Object but the problem is that the new class is muted each time and the class definition is not explicit"name: #A;ivs: 'a b c';traits: { TEquality }.{ #superclass -> Object.#name -> #sub.#instVars -> 'a b c' } asClass.{ Object asSuperclass.��#sub asClassName.'a b c' asInstVars.'c' asClassVar } asClass.��"litteral approach"#( name Asuperclass ObjectinstVars #(a b c)instVar d) asClass
#Luc