Okay, so that�s good, but you guys really�need to
improve the documentation on the�mechanical walkthrough of how
to actually claim and submit a bug fix.
Today, I happened to have some spare time, so I figured, what
the hell, why not see if I can�t fix some bugs blocking the
Pharo 4 release. �It�s a reach, granted, but I used to be good
at Smalltalk, I�m still a good programmer, and I figure at least
one of the blockers is in the
really-annoying-but-technically-easy bucket that no one was
willing to touch yet, so chances are good.
Armed with my old knowledge of how Squeak contrib used to
work, I at least got as far as manually downloading a VM,
manually downloading a .changes/.image, and manually downloading
a .sources. �Then I go to
pharo.org and�
Well, hmm. �No instructions on the submission or development
process? �Well, no matter, I know you guys use FogBugz, so maybe
on the FogBugz wiki? �The landing page is unhelpful; clicking on
the word �here� at �Reporting or Fixing a Bug?� takes me to�
http://pharo.org/get-involved
which is a 404. �Heading back, I try �Documentation�, which
contains a lot of documentation, but none how to
�submit
fixes.
You know the guy doing the video remove it because it was in rage
against us.
�Likewise, I can get great info on the workflow of a bug, but
not on how to move code through that workflow.
At this point, by luck, I realize that there�s a link to
�Contribute� in the TOC in FogBugz. �Brilliant, exactly what I
want! �And it has a video walkthrough, no less, which takes me
to�
http://vimeo.com/75183993
and�nope, that�s a 404 again. �Thankfully, the link below it
appears to let me download a nice MP4, which
does�walk
me through�submitting a slice. �I actually have no idea if this
is the right way to do things anymore, but given that you guys
seem�to
have a super-active GitHub repo, I kind of doubt it. �And while
there�s some documentation scattered around about how to use Git
and Pharo, it�s not centralized or obvious.
It�s up to the community to be involved with the tools they
love and to submit patches, and you�re totally right to remind
everyone that it�s up to us to improve Pharo if we want to keep
it alive, but it�s up to the core team to make sure that it�s
easy for us to do so, and I think that Pharo�s not doing
terribly well on that front right now.
We add a description on the old web site but he got lost.