Hi Henrik,
�On 30.08.2010 22:05, Nicolas Cellier wrote:
2010/8/30 St�phane Ducasse<stephane.ducasse@inria.fr>:Hurr durr, I hate a challenge, can't really stop...
On Aug 30, 2010, at 8:33 PM, Johan Brichau wrote:Any person able to understand MultiDisplayScanner arcanes wouldn't see
so what did you do?Oops! A bad spirit in pharo :)
I see that the file got removed... �I will submit a bug issue for that with the file attached.
The *real* problem is that you cannot remove it either! It does _not_ want to go away!
any magic in this. But I really wonder whether a single person can
manage such complexity... Henrik ?
Nicolas
In Pharo, the display primitive fails, and the fallback code does not deal correctly with the characterToGlyphMap used by StrikeFonts to store arrows at the normal ^_ spots, and substitute with characters at slots 128/129.
In Squeak, the glyph-by-glyph rendering is encountered, and neither hasGlyphOf: nor glyphInfoInto: takes the map into account
Attached is the fixed code for all three methods, should work in both Pharo and Squeak with these.
(Issue 2886 on the Pharo tracker)
Cheers,
Henry
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