Was tough decision :) We decided (in GT) that next moldable tool should be a "Moldable Text Editor for Pharo". Here are some requirement that must be full-filled by text editor:
�� - support of very large files (gigabytes)
�� - multithreading (styling, syntax highlighting in background)
�� �� ��=> text model has to be immutable
�� - fast access by index (for styling;��parser returns Tokens with indices)
�� - optimised for sparta (use all amazing text features provided by Moz2D)