I think this is the wrong thing to do. We should reimplement the method in the UIManager.

Doru

On Wed, Oct 1, 2014 at 10:30 AM, Andrei Chis <chisvasileandrei@gmail.com> wrote:
There is an��acceptsContents: on GLMSystemWindow that delegates to the model, which in this case is the playground.��

On Wed, Oct 1, 2014 at 10:26 AM, Tudor Girba <tudor@tudorgirba.com> wrote:
How did you fix it?

Doru

On Wed, Oct 1, 2014 at 10:22 AM, Andrei Chis <chisvasileandrei@gmail.com> wrote:
I fixed for now the part with acceptsContents:
This should work when the issue is integrated

UIManager default
�� �� �� �� edit: 'jlklkjk'
�� �� �� �� label: 'lkjlkjjkl'.

On Wed, Oct 1, 2014 at 9:50 AM, Tudor Girba <tudor@tudorgirba.com> wrote:

On Wed, Oct 1, 2014 at 9:20 AM, Marcus Denker <marcus.denker@inria.fr> wrote:

On 30 Sep 2014, at 20:41, stepharo <stepharo@free.fr> wrote:

> edit: aText label: labelString accept: anAction
>�� �� "Open an editor on the given string/text"
>
>�� �� ^(Smalltalk tools workspace openLabel: labelString)
>�� �� �� �� acceptContents:�� aText;
>�� �� �� �� acceptAction: anAction;
>�� �� �� �� yourself.
>
>


Yes, we are abusing the workspace for an editor, this is not good.

We should have an editor that is an editor, not a workspace.

> -> DNU
>
> UIManager default
>�� �� �� �� edit: 'jlklkjk'
>�� �� �� �� label: 'lkjlkjjkl'
>




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