Hello.
Do you think about generalizing Keymapping idea on any event combinations (not just keyboard)?
So we can write code like
morph on: Mouse click ctrl do: []
morph on: $a click ctrl do: []
morph on: Mouse move shift + $b do: []
morph on: Gesture cicle shift + $x do: []
I think with such approach we can remove all morph overrides like #mouseDown:, #mouseUp. And it will big cleanup of morphic code. You know how many equal methods we have for each kind of event (handlesMouseDown:, handleMouseDown:, mouseDown: , etc).
Best regards,
Denis