Hello.
Is somebody implement morphs rendering with antialiasing?
Maybe it is already possible?
In practice I need circle button. But without antialiasing it seems really ugly.
If there is no existed solution. How do you think It can be implemented?
I know that fonts rendered with antialiasing. How its approach can be applyed for morphs?
I notice browser buttons (senders, implementors..) has rounded corners. And its nice rendered. What secrete? Can it be done for any morph corner rounding?