Hello.

Is somebody implement morphs rendering with antialiasing?
Maybe it is already possible?

In practice I need circle button. But without antialiasing it seems really ugly.

If there is no existed solution. How do you think It can be implemented?

I know that fonts rendered with antialiasing. How its approach can be applyed for morphs?

I notice browser buttons (senders, implementors..) has rounded corners. And its nice rendered. What secrete? Can it be done for any morph corner rounding?