With XMPPTalk, I had the idea to have one server doing the messenging and instead of sharing an image, we could have source code shipped around.

DiscordSt is nice but depends on a proprietary service, so have one's own self hosted infrastructure would be nicer.

Also, if we associate this to Telepharo, we could have one image doing the messenging in a safe area and a remote image (running on the same machine) doing the evaluations of the code. So that we wouldn't have a lockup in the main UI.

End of year holidays may be a good time to try these ideas out.

Best,
Phil

On Fri, Dec 7, 2018 at 7:27 AM Tim Mackinnon <tim@testit.works> wrote:
There was also the work that Jason and Julien did with ���Wolfpack��� (this was in VisualWorks) that explores the idea of group programming in an image. They did quite a few workshops on it, and it was tantalisingly interesting but I think they ran out of steam.

Tim

Sent from my iPhone

On 7 Dec 2018, at 06:34, Ben Coman <btc@openinworld.com> wrote:

One advantage of their seemingly text-based system might be bandwidth,��but Pharo is a graphical system.
It might be worthwhile for dispersed teams working on web hosted Pharo systems, but we already have remote tools.����
I guess it might almost already be able to have multiple people using them simultaneously on the one image(?), but everyone would be looking at different Inpectors.
It could be cool for a common Inspector instance to show up on multiple user screens.
But is it that much better than the other suggestions??

cheers -ben

On Fri, 7 Dec 2018 at 06:03, Eliot Miranda <eliot.miranda@gmail.com> wrote:
Hi Santiago,

On Thu, Dec 6, 2018 at 1:52 PM Santiago Bragagnolo <santiagobragagnolo@gmail.com> wrote:
Would this be interesting to have in pharo??

There is already previous relevant work.�� Look up Kansas for Self http://wiki.squeak.org/squeak/1357��and Nebraska for Squeak��http://wiki.squeak.org/squeak/1356.�� Focussing on the Multiplayer like UI would be a major regression.�� Note that we already have lots fo relevant infrastructure, such as a VNC server that allows desktops to be shared.�� Building a shared programming environment for Pharo doesn't need to start from such limited models as the Multiplayer.
��

What do you think?

---------- Forwarded message ---------
From: Amjad from Repl.it <contact@repl.it>
Date: jue., 6 de dic. de 2018 21:55
Subject: Announcing Repl.it Multiplayer
To: <santiagobragagnolo@gmail.com>


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Hey Santiago,��

Professional programmers all know that software development is a fundamentally social experience. But coding remains a single-player experience by default ��� today, we're changing this!

As part of our mission to make computing more accessible, we believe connecting coders, learners, and teachers together in real time, in the development environment, is a big piece of the puzzle. That's why we're proud to announce Multiplayer.

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Read more about it here, or, better yet, hop in, invite your friends and start coding!

Amjad from Repl.it

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best,��Eliot