Hi All,

�� �I've started working on a new GC for Cog and have a few questions.

1. does anyone have a copy of Joel Bartlett's�J. F. Bartlett. A generational, compacting collector for C++. In E. Jul and N.-C. Juul, editors, OOPSLA/ECOOP��90 Workshop on Garbage Collection in Object-Oriented Systems, Oct. 1990. ?

2. what's the largest number of classes you've got in your most complex image and/or what's the largest number of classes you're ever created in an image? �a.k.a. �is 64k classes enough (16 bits), or is 1m classes enough (24 bits)?

3. do you have any personal recommendations, or example code, of systems that combine generation scavenging and/or compaction with object pinning?

TIA,
Eliot