2016-04-29 16:45 GMT+02:00 Torsten Bergmann <astares@gmx.de>:
Hi Ronie,

cool!��So I guess a possible��next step would be an updated CodeCity [1]��for Pharo 5 now... ;)

Small feedback:
Can confirm that the examples are working/displayed for me on Windows with build #50737 -
but I dont know how��to stop it (except using ALT+F4 quit for Pharo Window). I can not click
in the Pharo Desk��or��interrupt��with CMD+ while the example is running.

This is a known issue on windows with the SDL-Plugin
15364 Losing keyboard after instanciation of the OSSDL2Driver

I once build a modified vm for Merwan, and my modificuation seemed to work for him.


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ESC close the visualization but still I can not click in Pharo afterwards. Did I miss something?

Thanks
Torsten
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[1]��http://lists.pharo.org/pipermail/pharo-users_lists.pharo.org/2014-March/010878.html
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Gesendet:��Freitag, 29. April 2016 um 15:36 Uhr
Von:��"Ronie Salgado" <roniesalg@gmail.com>
An:��"Pharo Development List" <pharo-dev@lists.pharo.org>
Betreff:��[Pharo-dev] UFFIOpenGL binding and Woden is now working in Pharo 5
Hello,
��
I made new OpenGL bindings for Pharo 5 using the UFFI (Available at: http://smalltalkhub.com/#!/~ronsaldo/UFFIOpenGL ).
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Unlike the old NBOpenGL, these new bindings make a heavy use of OSWindow SDL2 which is integrated and enabled by default in the Pharo 5 image. These bindings do not provide a way to create an OpenGL context or to create a Morphic window using OpenGL unlike NBOpenGL.
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For testing quickly OpenGL in Pharo 5, it should be enough to do the following in the playground:
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(ConfigurationOfOSWindow project version: #stable) load: 'WithOpenGLAndExamples'.
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(Smalltalk at: #OSGLExampleBasic3) new.
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As for Woden, it is now working in Pharo 5 with the UFFI. For loading Woden in a Pharo 5 image, is enough to do the following in the playground (Also available at the Woden Smalltalkhub page):
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Gofer new smalltalkhubUser: 'ronsaldo' project: 'Woden'; package: 'ConfigurationOfWoden'; load. (Smalltalk at: #ConfigurationOfWoden) loadBleedingEdge.
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For an example the following script should be executed in a Playground:
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WDFPSSimpleExample6 new open.
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Greetings,
Ronie
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