� it also means you'll never trigger the GC which is part of table growth, which would finalize connections. (Which is how it's been since until recently anyways, right?)
I'd reckon that would be taken care of by the retryWithGC: when creating Sockets if you run into plugin failures due to lacking OS resources triggering finalize instead, but I can't say I'm sure how the plugin behaves in that case�
A stress test checking graceful/expected behavior of the socket plugin when whatever limits exists are reached would probably be nice :)
Cheers,
Henry