Several months ago I made a prototype of a small game in amber. (To play my prototype, download it, run index.html and click Multiplayer>beta fight.�The source is here :�https://github.com/clementbera/easnoth:. It uses Jquery.getJSON() so it might not work on some web browsers/computers)
On 14 December 2012 20:26, Lawson English <lenglish5@cox.net> wrote:Details please! Does the time taken to GC vary too wildly, for example?
> On 12/13/12 1:58 AM, Igor Stasenko wrote:
>>
>> On 13 December 2012 09:54, dimitris chloupis <thekilon@yahoo.co.uk> wrote:
>>>
>>> I was ready to disagree , but you do make a valid point.
>>>
>>> Also going down the pharo route you dont offer games only a better
>>> language
>>> but also a development enviroment and that is a double win. I am suprised
>>> that pharo is not used heavily for games.
>>>
>>> And no I dont believe sandbox is the reason. Afterall python is very
>>> popular
>>> with games too and has no sandbox.
>>
>> indeed, its all about marketing and having 'killer app', and then you
>> wont notice how eagerly new
>> people will jump into bandwagon.
>>
>>
>
> until certain issues with garbage collection are fixed, there will be no
> playable realtime games on any of the OSS Smalltalks.
frank
> L
>
> --
> Squeak from the very start (introduction to Squeak and Pharo Smalltalk for
> the (almost) complete and compleate beginner).
> https://www.youtube.com/playlist?list=PL6601A198DF14788D&feature=view_all
>
> "Debugging is twice as hard as writing the code in the first place.
> Therefore, if you write the code as cleverly as possible, you are, by
> definition, not smart enough to debug it." - Brian Kernighan
>
>