There's a whole bunch of documentation available in the web, i posted here some interesting ones.

http://www.google.ch/url?sa=t&source=web&cd=4&ved=0CDEQFjAD&url=http%3A%2F%2Fstephane.ducasse.free.fr%2FFreeBooks%2FCollectiveNBlueBook%2Fmorphic.final.pdf&rct=j&q=morphic%20user%20interface&ei=QOGZTJafJImnON-LwewM&usg=AFQjCNGZCbShjz04JCkZwi6p5qcgSCD3gg&sig2=qpM75WlSGoQb-j4GYWv94w

http://wiki.squeak.org/squeak/30

http://portal.acm.org/citation.cfm?id=215636

http://static.squeak.org/tutorials/morphic-tutorial-1.html



Fernando

On Sep 21, 2010, at 6:06 PM, reluctant wrote:


Hi, i�m one of the � hobbyist � end users..

All i read about Morphic is really thrilling, and all i miss is
documentation. Expecially on the subject of what design principles Morphic
was designed in mind with.

All i could find about Morphic was the
- one chapter in the Pharo/Squeak by Example book,
- the original Self documentation
- and a thesis on the subject of �Naked Objects� which talks a bit about the
ideas that might have been behind Morphic.

The little bit of Morphic i could understand seems really interesting and i
would really love someone could explain the ideas (it seems it had a
different design principle in mind than the MVC paradigm?) of Morphic in
Pharo/Squeak more thoroughly to �end users�.

It also seems that other users have similar problems:
http://stackoverflow.com/questions/670727/writing-a-gui-in-squeak
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