Could you put a self halt in NBGLXContextDriver>>createContext: and step over line by line to see which one is the offending one?
more detail: after I do GLTTRenderingDemo new openInWorld, I tried dragging a window around in a circle so as to get a feel for what the CPU is doing. The image pauses for increasingly longer times, making the UI unresponsive during this time, eventually locking up entirely.