[Pharo-users] Dynamic Typing > Static Typing? « games.greggman.com

stepharo stepharo at free.fr
Wed Jan 20 02:07:12 EST 2016


What is funny is that in general people do not believe us :).
So I decided that I do not want to talk with type freaks.

Stef

Le 19/1/16 22:09, Sven Van Caekenberghe a écrit :
> Not that we didn't already know this or that we don't feel like this (else you wouldn't be here), but it is nice to see a concise description and some fact based reasoning around this subject:
>
>> http://games.greggman.com/game/dynamic-typing-static-typing/ <http://games.greggman.com/game/dynamic-typing-static-typing/>
> In summary:
>
> In a dynamically typed language you write (a lot) less code for a shorter program that is easier and faster to write and debug, which gives you more time to think about what you are doing, resulting in more reliable programs.
>
> Static typing catches only a (very) small amount of typing errors, that are just as easy to handle as dynamic typing exceptions, but they are a bit faster.
>
> Sven
>





More information about the Pharo-users mailing list