[Pharo-users] Spec: Populating a playground with a particular content (was Re: Spec: Binding widgets how to)
tudor at tudorgirba.com
Sat Jan 16 10:27:44 EST 2016
Here is a simpler way:
GTPlayground new openOn: (GTPlayPage new content: '42’)
> On Jan 16, 2016, at 4:23 PM, Johan Fabry <jfabry at dcc.uchile.cl> wrote:
> Ah this is actually a Glamour question: If I have a GTPlayground, how do I set its content programmatically? I have been able to do it with something like the following:
> | play |
> “play is the GTPlayground instance"
> play := (GTPlayground new openOn: GTPlayPage new) model.
> play entity saveContent: '42'.
> play update.
> I don’t know if this is the officially approved way of doing it, maybe the Glamour crew can enlighten us.
>> On Jan 14, 2016, at 18:34, Nicolai Hess <nicolaihess at gmail.com> wrote:
>> but if I try running the interface with this I get: "MessageNotUnderstood: GlamourPresentationModel>>content:", so I think that something more is needed to create Playgrounds in the Spec-Glamour that are pre-populated with content.
>> How can I create a playground inside a Spec-Glamour interface that is already populated with a given content?
>> I would expect (content is the GlamourPresentationModel)
>> content glmPres codePresentation text: 'new text'.
>> but it does not work.
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