[Pharo-users] Spec: Populating a playground with a particular content (was Re: Spec: Binding widgets how to)
Offray Vladimir Luna Cárdenas
offray at riseup.net
Mon Jan 11 12:13:29 EST 2016
Thanks Johan I will follow from there and report back as soon as I have
On 10/01/16 13:39, Johan Fabry wrote:
> Sorry for the lateness and short reply but I’m involved in a bunch of
> other things that are taking almost all of my time ...
> From what I understand and what I can see in your code, you want to
> modify a widget when the UI is open. However you never trigger the
> rebuilding of the window. For example, see the Spec docs that I sent,
> where in 9.1 there is code that calls buildWithSpecLayout: .
> Actually, I am not sure you need to subclass DynamicComposableModel
> since the number of widgets never changes. You can use a normal
> ComposableModel subclass and use what is detailed in 9.1 to change the
> layout between the two options you want to have (a TextModel or a
>> On Jan 8, 2016, at 23:07, Offray Vladimir Luna Cárdenas
>> <offray at riseup.net <mailto:offray at riseup.net>> wrote:
>> Shouldn't be #right dynamically defined according to the values of
>> 'item' and be replaced on the m2 layout?
> ---> Save our in-boxes! http://emailcharter.org <---
> Johan Fabry - http://pleiad.cl/~jfabry <http://pleiad.cl/%7Ejfabry>
> PLEIAD and RyCh labs - Computer Science Department (DCC) -
> University of Chile
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