[Pharo-dev] how to completely ignore mouse wheel events?
estebanlm at gmail.com
Thu Apr 17 12:13:50 EDT 2014
On 17 Apr 2014, at 17:02, Alexandre Bergel <alexandre.bergel at me.com> wrote:
> I have modified the following methods
> HandMorph>>generateKeyboardEvent: evtBuf
> ScrollPane>>scrollByKeyboard: event
> The effect is now milder.
> Esteban, would it make sense to remove the event generation bu the VM? This works only for the old-style mouse with an actual wheel. Mighty mouse does not work at all with Pharo.
no, that does not has sense. We need it. What we need is to improve the events we have, not to remove them.
Less than 0.1% of computer-using mankind uses mighty mouse. The rest uses regular mouses with old-fashion wheels (or trackpads, like myself).
So, removing is not a good idea. Not for VM, not for Pharo, and certainly not for Moose either.
Improve is the way to go :)
> We have to get this right. Emulation of events is a bad idea.
Yes! I agree and the way we are following is to remove emulation and transmit just raw events to the image (and let the image do the work of handling them).
Now it will take time, but we are going in that direction.
ps: btw… scroll events also has problems in wheel-mouses, but those, I’m not sure is a problem of VM or Pharo… I need to go deeper then (any insight would be cool) :)
> Alexandre Bergel http://www.bergel.eu
> On Apr 15, 2014, at 10:36 AM, Alexandre Bergel <alexandre.bergel at me.com> wrote:
>> Mouse wheel events are so poorly handled in Pharo, that they are not useful.
>> With Ronie we are seeing how we can better handle events with a window generated with SDL. But this is for the future.
>> Is there a way to easily unable them?
>> Alexandre Bergel http://www.bergel.eu
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